Tuesday, October 12, 2010

HOW TO BECOME A BEATMAKER FROM SCRATCH TUTORIALS

WHO IS AN AUDIO ENGINEER?
Audio engineering is a skilled trade that deals with the use of machinery and equipment for the recording, mixing and reproduction of sounds. The field draws on many artistic and vocational areas, including electronics, acoustics, psycho acoustics, and music. An audio engineer is proficient with different types of recording media, such as analog tape, digital multiracial recorders and workstations, and computer knowledge. With the advent of the digital age, it is becoming more and more important for the audio engineer to be versed in the understanding of software and hardware integration from synchronization to analog to digital transfers.


Audio engineering concerns the creative and practical aspects of sounds and music, in contrast with the formal engineering discipline known as acoustical engineering....


An audio engineer is someone with experience and training in the production and manipulation of sound through mechanical (analog) or digital  means. As a professional title, this person is sometimes designated as a sound engineer or recording engineer instead. A person with one of these titles is commonly listed in the credits of many commercial music recordings (as well as in other productions that include sound, such as movies).


Audio engineers are generally familiar with the design, installation, and/or operation of sound recording, sound reinforcement, or sound broadcasting equipment, including large and small format consoles. In the recording studio environment, the audio engineer records, edits, manipulates, mixes, and/or masters sound by technical means in order to realize an artist's or record producer's creative vision. While usually associated with music production, an audio engineer deals with sound for a wide range of applications, including post-production for video and film, live sound reinforcement, advertising, multimedia, and broadcasting. When referring to video games, an audio engineer may also be a computer programmer.


In larger productions, an audio engineer is responsible for the technical aspects of a sound recording or other audio production, and works together with a record producer or director, although the engineer's role may also be integrated with that of the producer. In smaller productions and studios the sound engineer and producer is often one and the same person.


In typical sound reinforcement applications, audio engineers often assume the role of producer, making artistic and technical decisions, and sometimes even scheduling and budget decisions.[3]
[edit] Different professional branches


There are four distinct steps to commercial production of a recording: Recording, editing, mixing, and mastering. Typically, each is performed by a sound engineer who specializes only in that part of production.


    * Studio engineer – an engineer working within a studio facility, either with a producer or independently
    * Recording engineer – engineer who records sound.
    * Assistant engineer – often employed in larger studios, allowing them to train to become full-time engineers. They often assist full-time engineers with microphone setups, session breakdowns and in some cases, rough mixes.[4]
    * Mixing engineer – a person who creates mixes of mulch-track recordings. It is not uncommon for a commercial record to be recorded at one studio and later mixed by different engineers in other studios.
    * Mastering engineer – typically the person who mixes the final stereo tracks (or sometimes just a few tracks or stems) that the mix engineer produces. The mastering engineer makes any final adjustments to the overall sound of the record in the final step before commercial duplication. Mastering engineers use principles of equalization and compression to affect the coloration of the sound.
    * Game audio designer engineer – deals with sound aspects of game development.
    * Live sound engineer – a person dealing with live sound reinforcement. This usually includes planning and installation of speakers, cabling and equipment and mixing sound during the show. This may or may not include running the foldback sound. A live/sound reinforcement engineer hears musical material and tries to correlate that sonic experience with system performance. [5]
    * Foldback or Monitor engineer – a person running foldback sound during a live event. The term "foldback" is outdated and refers to the practice of folding back audio signals from the FOH (Front of House) mixing console to the stage in order for musicians to hear themselves while performing. Monitor engineers usually have a separate audio system from the FOH engineer and manipulate audio signals independently from what the audience hears, in order to satisfy the requirements of each performer on stage. In-ear systems, digital and analog mixing consoles, and a variety of speaker enclosures are typically used by monitor engineers. In addition most monitor engineers must be familiar with wireless or RF (radio-frequency) equipment and must interface personally with the artist(s) during each performance.
    * Systems engineer – responsible for the design setup of modern PA systems which are often very complex. A systems engineer is usually also referred to as a "crew chief" on tour and is responsible for the performance and day-to-day job requirements of the audio crew as a whole along with the FOH audio system.
    * Audio post engineer – a person who edits and mixes audio for film and/or television.


A sound engineer operates and maintains sound equipment used for television, film, theater and concerts. Sound engineers are hired by a client to make sure audio effects for an event, recording, or performance meet established standards


There are several different types of sound  engineers who specialize in different aspects of the job. Audio equipment technicians set up and operate speakers, microphones, mixing boards and other recording equipment. Audio equipment technicians work at concerts, news conferences, sporting events and other presentations. Sound engineering technicians are responsible for the machines that record, mix and reproduce music and other audio. A sound engineering technician would work in many of the same venues an audio equipment technician does. A sound engineer works closely with producers, performers and directors to make sure the desired sound effects are achieved. Sound engineers also frequently work in film post-production.


Many programs exist for those looking to become a sound engineer. Most sound engineers complete vocational programs or have an associate's degree. On-the-job training helps engineers refine their skills. A sound engineer may also complete an apprenticeship, which enhances skills and aids in job placement. Sometimes a licensing exam is required before a sound engineer is allowed to begin work. Many workers in this occupation work their way up from "gofer" and assistant positions
Being a sound engineer requires knowledge about computers and other technical equipment. A sound  engineer must also be able to adapt to new technology, as equipment innovations happen frequently. A fine arts background can aid those working in the theater or with musical artists. As in many professions, customer service and people skills are important, as sound  engineers work with a wide variety of clients. Good hearing and the ability to focus on details for a long period of time are also assets, as long hours adjusting equipment or working in a recording studio may be required.


what does a music recording artist do
A music recording engineer  is responsible for operating the equipment that records musicians and also for shaping the overall sound of the recording. The job is a blend of artistic understanding, technical knowledge and interpersonal communication skills. In many cases, the engineer is as responsible for the sound of a musician or band as the artists themselves
The first major responsibility of a music recording engineer is to understand all of the technology available to a music studio. A recording studio utilizes a variety of microphones, each with specific characteristics, and special effects that range from echo and distortion to reverb and more. The heart of every recording studio is its soundboard, which can have dozens of channels and hundreds of knobs and buttons, each giving a different flavor to a recording. A music recording engineer also must be proficient in the traditional analog recording gear and state-of-the-art digital equipment available.


Knowing how to operate the equipment is only a fraction of the engineer's job. A bigger component is knowing how to manipulate the thousands of combinations of microphones, microphone placement, mixing board settings, special effects, tape and more into a unique sound. Many years of trial and error and education, either as an apprentice or in broadcasting school, helps know what combination achieves each goal. It is also important for a music recording engineer to be familiar with musical instruments, amplifiers and the physics of singing.


Interpersonal communication and creativity are another piece of a successful engineer. Musicians and music groups might not want input from the engineer, but a confident recorder will know how to improve a performance. An engineer's creativity and musical tastes also can shape a recording. Communicating these needs and desires in a productive way is essential to making the best sounding recording possible.


An engineer also should know the equipment well enough to make simple repairs. Calling in repairmen can be costly and take a lot of time. This could erase the energy and rhythm that a recording session has. Understanding basic repairs can help save money and time and ultimately keep a recording session on track.
How Do I Become a Mixing Engineer?
In a recording studio, a mix engineer is the individual responsible for blending together all the elements of an audio production to develop an acceptable and audibly pleasing balance. Once all the instruments and vocal parts have been recorded, the mixing engineer  then creates a "mix down" or final version of the completed piece of music. This individual must not only understand the science and technical aspects of audio production, but also should possess the understanding of how each instrument and vocal component relates to its counterpart in the audible spectrum. To become a mixing engineer, you must be able to first listen closely to the whole musical picture and ultimately decide what sounds best. Some of this comes naturally from musical experience or formal education, but to become a mixing engineer takes more than following a standard recipe...........


If you want to become a mixing engineer, you should possess a good combination of knowledge, experience, and talent. Many communication schools offer courses in audio production and engineering, but entering into this environment with no practical experience or the ears to hear beyond the music may lead to a very difficult beginning. Mastering the science of audio engineering  will not guarantee a successful career as a mixing engineer, but an audio engineering course for someone with some initial experience can obviously increase the chance of progress. Building up your experience and absorbing technical knowledge is only the first step in the process to become a mixing engineer. The next leg of the journey is about investing time, working with the tools, and meeting the right people.
NB:
After reading the question remains how to i become a beat-maker from scratch?
If you wanna be like me a beatmaker you would need the following to be able to start without going through the hustle and i know there are some of us (Potential Beatmakers) who don't have money going to institutions to be thought how to do it and even with the MONEY its difficult to get it.


THINGS YOU NEED TO BECOME A BEAT MAKER FROM SCRATCH! 
YOU WOULD NEED THE FOLLOWING:
1. A PERSONAL COMPUTER( BEING IT DELL,COMPAQ, ANY MODEL OF YOUR CHOICE.

Every Determined Beat-maker needs to have a very good PC so as to be able to install the necessary Softwares.
The PC should have sound drivers and should have a three way sound Port at least.


 2. YOU NEED A PAIR OF SPEAKERS




 Every Wana Be Beat-maker needs a pair of Speakers Both left and right so as to balance sound when you begin to make beat.
100 Percent of the Sound Quality depends on he type of Speakers you use.


3. HEAD PHONES


You would need Head Phones in your small studio so you can carefully listen to your beat after you finish.
The Headphoe helps you to make Good Beatz after you get to use it the more day by day.
It helps you to know how high or Low your Output is........




4. THE MUSICAL KEYBOARD




The Musical Keyboard helps you to arrange your Drums and Percussion if you've Got Drum Kits on it.
The Musical Keyboard helps you to arrange your Chords and your Keys when you making a beatz


 5.THE MIXER












 The Mixer helps you when you Recording Vocals, In arranging your vocals well, helps you to be able to arrange your vocals as to whether it is low or it is High, The mixer helps you to be able to Low or High Volume when mixing, Recording or when Programming.




 6. THE STUDIO AS A WHOLE




This is how it would look like when you assembly all the things needed in setting up the studio.


 7. THE FRUITY LOOPZ SOFTWARE

















The Fruity Loops is a musical Software used to record and program Beats .
This Software is mainly used by top Engineers around the world such as timberland, Swiss beatz, Lil John etc..


8. THE MICROPHONES






 
Microphones are input Devices in the Beatmakers Office ad you would need it when assembling your dream Studio OK.... 

9. THE SOUND FORGE SOFTWARE

After you done, making your beat you would need This software so as you can be able to  BOOST your sound to be able to played inn Parties, Functions, Shows and so on and so Forth.......


 10. THE CUBASE SOFTWARE













The Cubase is a musical Software used to record and program Beats .


HOW TO JOIN THE ART OF BEAT MAKING
These steps would guide you to install your software such as cu-base, fruity loops, ad your plug-ins etc....


INSTALLING THE FRUITY LOOPS SOFTWARE
To install the Fruity loop 9 as a beginner you need to double click the Fruity Loops 9 once you remove it from the win-war file.
1. After you unpack the Software , you have to make sure you know the path you are installing into if you have two hard disks.
2. Once you get to know where you are comfortable installing then you install it by going next and next till you get to FINISH.
3.After you done with it you need to put the crack into the FRUITY LOOPS 9 program file folder called IMAGE LINE.
Then you place the crack which is the CRACK icons into the IMAGE-LINE FOLDER.
4. When you do it, it would tell you DO YOU WANT TO REPLACE WITH THE OLD ONES, then you select replace all.
5.After you done with these step then you re-open the fruity loop ad you would see it FRUITY LOOPS 9 PRODUCTION EDITION.
6.You see if you install loops for the 1st Time, you will be noted FRUITY LOOPS 9 DEMO, so you see this is the difference.
7.Am glad you followed these steps. Thanks to loko.........



WELCOME TO THE KNOW HOW SECTION.
In this Issue we gonna talk about how to use fruity loops for the first time after installing it.
before i go feature to talk more about USING FRUITY LOOPS FOR THE FIRST TIME YOU NEED TO GET YOURSELF A COPY OF THE SOFTWARE THAT YOU CAN GET BY GOING TO WWW.GOOGLE.COMA AND SEARCHING FOR FRUITY LOOPS 9.
AFTER YOU DONE I HAVE THE KEY CRACK FOR YOU OFF WHICH YOU CAN GET A PRODUCER VERSION OF IT AFTER YOU PUT IN THE CRACK.
first type the FRUITY LOOPS 9 AND THEN YOU DOWNLOAD IT.
THEN YOU PUT IN THE CRACK AFTER YOU DONE.

this is the download link for the crack after youve done with the FRUITY 12 DOWNLOAD.














EVERY DETERMINED SOUND ENGINEER NEED TO KNOW CHORDS AND CHORDS PROGRESSIONS BEFORE MAKING A GOOD BEAT.
Samloco has prepared a Musical Chart for Wana Be Beatmakers to learn and know their 12 keys before setting out to make beatz.
This is your Chart make a print out and begin to learn.
I know after printing 1 would ask how do i learn  all this keys if am still a novice.
ok i will recomend you get yourself a Musical Keyboard ok then and ask me questions on anything if you dont understand anything i have talked about in this tutorails.




MAKING YOUR FIRST BEAT
Making your fist you would need plugins
i know you would be wondering what in the name of God is Plugins
Plugins are external sounds Packs made into a software that you can install on your computer to get different patterns of sounds and particular melodies.
Installing plugins could give you different tunes and different melodies to a particular patterns of beat youve made.....
a simple plugins could make your work sound professional.

MAKING YOUR FIRST DRUMS FOR A BEAT.
All determined beat makers are obviously music lovers and as you wanna b e what you wana be you need to cultivate the habit of listening to all types of music and genres so that when you open your studio , you would not be a disappointed Sound Engineer.
First and foremost you need to have an MP3 player always or listen to a lot of Radio you need to do a lot of research into getting the latest music and songs available in your market and listen to them.
Every Potential beat makers has to get what i call the MUSIC EAR.
with the music ear you could do things crazy you could program like TIMBERLAND OR SWISS BEAT Z all you need is to have a good MUSIC EAR.

HOW TO MAKE YOUR EAR A MUSIC EAR.
To enter the realm of getting a good ear you need to do what i call the addiction of listening to Music a lot . Make sure you listen to lots of music and make it a goal to listen to music and good music ok.
If i tell you all this info i have for you are personal things am sharing with you ,you wont believe it.
To get the Music Ear and make beatz that would move the Client coming to you.
  you NEED TO DO WHAT I CALL the attentive learning and sampling.
To be a good beat-maker you need to learn from the music you listen to.
learn something about the song you listening to the kicks , the snare, the drums, the conga, the strings, the bass, the cymbals and everything you find there.
you need to try to make a beat on your won after trying this exercise.
Since you have already installed the fruity loops already first you need to open it .
now make your first drums by simply watching the video am going to prepare for you in a days time ok.
but try out this exercise i have spelled out to you.

listen to this work by downloading 

  IF YOU FIND THIS HELPFUL U CAN REACH ME +233 241368865

WHATSAPP +233268110213
EMAIL :  XPLUSXGH@GMAIL.COM






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